About Me
My Story
I’m a Colorado State University graduate turned full-stack engineer, recently graduated from the MSU Apple Developer Academy in Detroit. My transition into software was driven by curiosity and a desire to build things that are genuinely useful — products that feel intuitive, accessible, and well-crafted from day one.
In under a year I’ve shipped three apps to the App Store, contributed to open source projects across Python, Go, TypeScript, and Vue.js, and built production AI integrations that put real businesses inside conversational AI interfaces. I co-founded CH Studios LLC to build vertical SaaS platforms for Detroit small businesses — and shipped WebMCP the same week Google announced it at I/O 2026.
My most distinctive work sits at the intersection of AI and product: I architected an MCP server that lets customers browse menus and place orders through Claude, and a WebMCP integration that makes storefronts queryable by Gemini directly from Chrome — no API connection required. I also contract as a cross-platform engineer at Tripsetta, maintaining and shipping features across iOS, Android, and web for an early-stage travel startup.
Outside of code I ride bikes, explore Detroit restaurants, volunteer at local food banks, and plant trees with The Greening of Detroit — experiences that keep me connected to the community I’m building for.
Currently seeking full-time web or iOS developer roles — ideally on teams building products that serve real people. Let’s connect.
Working With Me
- Operating Environment: Adaptable, comfortable in open/public spaces, and value flow state. Punctual and respectful of team time.
- Hours: Generally 9:30 AM – 5:30 PM, but flexible for project needs.
- Communication: Mobile-first (text is fastest), I prefer written feedback, and values clear, actionable direction.
- Learning Style: Visual, hands-on, and self-sufficient. I love cheat sheets and trial-and-error until mastery.
- Strengths: Adaptability, reliability, and organization.
- Struggles: Vague instructions and instant mastery without examples.
- Philosophy: “To be early is to be on time.” “Measure twice, cut once.”
- Personal Interests: Cycling, food, Detroit Tigers, Zelda, and music (Billie Eilish, Eminem, more).
What I Build
I build full-stack web platforms and SwiftUI iOS apps with an emphasis on accessibility, interaction design, and maintainable architecture. I care about products that feel intuitive on day one and scale with real user needs.
Web and backend:
- Full-stack Node.js/Express platforms with Supabase, PostgreSQL, Stripe, and Twilio
- AI-accessible systems using Anthropic MCP SDK and Google WebMCP
- Admin dashboards covering orders, inventory, analytics, CMS, and customer management
- Payment flows including subscriptions, gift cards, deposits, and webhook-driven fulfillment
iOS:
- SwiftUI app development with CoreML, SpriteKit, SwiftData, and WidgetKit
- Cross-platform UX for iPad and macOS including full keyboard compatibility
- Accessibility-first development with VoiceOver, Dynamic Type, and Live Activities
- On-device ML inference with XGBoost and ONNX
How I Learned
I didn’t learn from a formal curriculum — I learned by doing. I’ve spent hours in browser DevTools inspecting how real sites work, breaking things apart and rebuilding them. I watch tutorials, then immediately apply what I learned to real projects. When I hit a wall, I don’t stop — I dig in, try every angle, and figure it out. That’s how I’ve picked up SwiftUI, web development, AI tooling, and everything in between.
My Tech Journey
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+Apr 2026: Turned proFirst paid software contract. Brought on as Cross-Platform Engineer at Tripsetta to maintain and ship features across iOS, Android, and web for a live travel startup.
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+Apr 2026: Co-founded CH Studios DetroitSoftware Studio · Est. 2026
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+Apr 2026: Published TakeFlight to the App StoreSecond app live — a SpriteKit survival game for iPad and macOS.
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+Mar 2026: Earned Apple Ads CertificationCompleted the Apple Ads Certification exam and earned my official certificate.
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+Mar 2026: Published first app to App StoreLaunched my first iOS app for real users.
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+Feb 2026: Portfolio launchedOpen to new opportunities.
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+Feb 2026: Contributed to CommonSight iOS appFirst professional iOS contribution; program discontinued due to funding.
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+Sep 2025: Started at Apple Developer AcademyBegan formal tech education and app development journey.
What Guides Me
My approach is simple: understand the user context, build with intention, and ship work that is clear to both users and stakeholders. Accessibility, clarity, and thoughtful details are not extras; they are the work.
I believe strong products start with user empathy and are sustained by clean, reliable implementation.
I believe design should reduce friction, clarify decisions, and make complex systems feel simple.
I believe accessibility should be integrated from the first prototype through final iteration.
I believe great software respects platform strengths and meets people where they are across devices.